Platform, device version and operating system:
Screenshot or image:
Reference found in the following two threads:
What you were expecting to happen, and what actually happened:
I expected reduced rewards from gnomes in GAP during a fast fight. However, the rewards are also reduced in a slow fight.
According to @Kafka, playing 2 battles a minute won’t result in any change to drops. In other words, as long as the fight is longer than 30 seconds, rewards are not reduced. However, the community has found that rewards are reduced up to 50 seconds in a fight.
How often does this happen? When did it begin happening?
Every time a GAP is run.
Steps to make it happen again
-Spend 30-50 seconds in battle.
-Witness reduced rewards
Here’s comments from @igniteice doing explore 12 with 30-40 second fights and still having nerfed rewards.
Here’s another player, @Wow , who shared data from their guild doing explore 12. I don’t know how long these fights took, but as this is the maximum difficulty they shouldn’t be nerfed.
There’s a 1 missing in “1 or 2 battles a minute”. Wording it differently, if you are used to playing long, tough battles, you probably understand little enough about the game to notice a difference in rewards.
Is there really anything at all to investigate? The GaP nerf has been analyzed to death the past week, with IP2 falling over themselves to remain absent, even for the most basic questions. Sorry if this sounds somewhat grumpy, we aren’t going to hear anything back except possibly “Not a Bug”, no matter how much effort we spend providing data you already consider working as intended, right?
For some Explore 12 gnome rewards (credit to @Dust_Angel):