[Investigating] PvP Teams STILL not saving!

Jeto, looking at what you’ve posted…

  1. What is the issue with teams for Citadel fights not being saved? Never heard of it. The only thing I remember seeing on forums is that enemy teams sometimes have trouble showing up in citadel fights for some people so, as far as it’s possible to gather, nothing to do with player teams that needs fixing;
  2. Immortal teams getting wiped was fixed ages ago (when your team finally stopped beating around the bushes with stuff like “oh, we cannot reproduce the bug”) and has been working successfully since, so - no need to fix anything here;
  3. saving one team per region (which you mention as ‘at the moment working’) is indeed how it has always worked since some team saving was introduced. (When restrictions go A-A-A-A…team gets saved, as soon as two consecutive letters are not the same, player team gets wiped and still remains wiped even when it returns to the restriction that had a saved team earlier.) It’s the only way it has ever worked. (Unless somebody can show a video of a team automatically loading in A-B-A or similar restriction case…‘trust me, bro’ is not good enough here.)

This looks to be in line with how I interpret bullet point from patch notes (namely, if restrictions go like A-B-C-A-D-C-B-A-…whatever, last-used team for every restriction gets saved in a player-specific list and when specific restriction comes up again the game looks at said list and automatically loads the respective team).

That is clearly not happening now; so, either it is bugged, or it was never actually implemented (which calls for a question why is it presented in the patch notes as a working feature).
Well, wouldn’t be the first time you write false stuff in patch notes (khm, improved daily offers, khm); hopefully this time it gets treated differently and sees the daylight eventually.

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