[Investigating] Crazy Invasion reward thresholds

Relevant:

So, the event, when it was launched as the week long version, the thresholds for stage 12 (event completion at the time) was 5250.

Doubled, that would be 10,500. Coincidentally, this is the score the event currently needs for stage 10, 11, and 12 only. The first 9 stages take an additional 4000 points to clear in the current event. Looking at historical data on Taransworld and cross referencing what I could find on the forums, at no point did the week long invasion ever need 7250 points to clear and I could find no indication or implication anywhere that “increasing it to compensate for the raid captain” meant on top of doubling score thresholds that an additional 38% bump in overall battles required to reach reward stage 12 for the week long variant of Invasion would be required.

For reference, the weekend version of this event needed 4500 towers to clear Reward 12. Which was thought of as a quite unfair inflation at the time considering how much higher it made the buy in to finish the event.

You can find additional historical reference material in this thread:

Taransworld has snapshots historical data for the reward thresholds of every recorded events.

I’m kind of disappointed that the double scoring for event captains wasn’t split between carrot and stick (ie, making it easier to make it to stage 12 in terms of total battles if you use it, but more punishing if you didn’t, and allowing some extra bonus stages after that) but the outcome of it being purely negative for not using the captain wasn’t entirely unexpected. Outright retooling previously existing tiers to be more of a grind on top of all the “taxes” levied on battles by having obligate troop slots and additional restrictions (which won’t exactly be apparent this week, since is a very softball combo to launch on, but will be felt for later events), if that is what is happening here, is really not something I expected. Even given everything.

I want to give the benefit of the doubt here, but trying to even initially hand-wave this away as “we increased them because Event captains give double score” looks really really bad. Looking forward to that explanation.

edit: event captains not bounty captains

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