Platform, device version and operating system:
Android 11 (4.9.113 kernel) SM-T970
Screenshot or image:
none, requires video
What you were expecting to happen, and what actually happened:
- Enemy or enemies are frozen (as expected).
- Enemy moves, gets a match. Enemy gets mana, I get hit by any skull damage as expected.
- Enemy gets a match 4 (or more), the Frozen status DING happens, meaning the enemy won’t get a new turn. So far as expected. The board is still in motion.
- At this point, as long as new matches keep happening from dropped gems (in the same move where the above happened), then I do damage to enemy from skull matches, and I get mana from gems until the cascade stops. The enemy should still be hitting me with skull damage and getting the mana from gems, because it is still its turn, but it thinks it’s my turn!
- The cascade finally stops.
- Now it’s my turn again (as expected).
I presume this goes the other way as well if I were frozen, but I have a medal of Orpheus on and don’t stay frozen long, and the RNG never gives me a long enough drop cascade for this to happen anyhow.
How often does this happen? When did it begin happening?
Several times a day, half a dozen so far today. Started seeing it yesterday (Dec 15) after the update.
Steps to make it happen again
Put someone on your team who freezes the enemies. Eventually the enemy will move and get a match 4 but the Frozen DING happens. As gems and skulls keep falling and matching, now the enemy gets hit by skull damage and I get the mana until the board finally stops moving. At that point, it’s my turn again.
I’ve gotten this half a dozen times in Raid Boss today using Elementalist, which freezes enemies with Elemental Force.