Anomalously low is right. But according to all data points obtained thus far, the formula is correct. 2224 is so low that I would find it low for a single fully traited level 20 mythic by itself for anyone playing long enough to have anything ascended (or base) mythic to level 20 and fully traited. For comparison, a single level 19 legendary fully traited troop on my level 114 account gives a score of 2910. Adding level 1 commons to the team increases the score by the predicted 35 points (0 for rarity, 35 for one level), rares the predicted 60 points, and so on. Adding more level 19 fully traited troops increases by 1215 points per, as predicted (19 * 35 for levels + 4 * 25 for rarity + 50 + 150 + 250 for traits).
Note that there is a score anomoloy for using the hero as a troop on a team that has not been fully explained yet. The hero, when used as a troop, has a different calculation of score points added to a team than a troop. At mythic border (500+) with a maxed out class, the hero is actually worth 25 less points than a comparable troop. This does not account for numbers that low, however, as (shown later) the heroâs base value as a troop appears to be larger.
I spent about 15 minutes taking various troops on and off of teams, and the numbers for rarity, level and traits held up every time, regardless of the initial rarity of the troop or how many there were on the team.
Incidentally, this also means that having a slot filled versus not filled is worth zero points, eg., a troop is worth no points besides the combination of its level, traits, and rarity. This means that the global score modifiers are just that - global, regardless of how many troops are in your team.
Using this information, and what we know about the other bonuses, I can finally extrapolate how many points my heroâs level is worth.
A single level 1 troop common in a team on my low level account is worth 1730 points. This means my global score bonus is 1695.
My guild has statues at level 55, 60, 52, 52, 52, and 55 (total 326 score points).
I have 9 level 10 kingdoms (total 360 score points).
Therefore, my heroâs level is worth 1009 global score points at level 114.
You donât start at zero, though. There is some kind of starting value assigned to a level 1 hero. So I decided to start another new account and see where I landed:
A team with just the Hero and a lance knight at level 1 starts with 114 points. The hero themselves also gives an anomalous amount of points in any team, and you canât edit teams at this point making it difficult to see exactly how many score points you actually start with. However, at level two, after completing the next tutorial quest, you have 134 points. That is twenty score points for one level up, but since the hero is in the team and their scores are all over the map, that could be contributory. Since teams are now editable, I can see a single lance knight is now worth 66 points, so I have a baseline. My level 2 hero is adding a total 31 global score points.
Completing the next battle levels you up, then another immediately for finishing the questline. Now at level 4, the lance knight/hero team is worth 173 points and the lance knight alone is worth 97. Levels 3 and 4 add 31 points to your global score bonus. Also, the hero is worth a few more points as a troop in the team - 76 at level 4 versus 68 at level 2. Looking at the first four levels, we have have 15.5 global score points per level for the first four levels. Assuming this, the level 1 hero as a troop is worth 64 points - which also tracks with the progression above.
Just to check, adding the goblin to your team here increases your score to 208, as predicted. I then joined a random guild, with statues at level 12, 16, 13, 12, 13, and 10 (total 66). My team score is now⌠you guessed it, 284. So the 1 point per guild statue level is spot on as well.
What this basically means is you get a ton of score added per level early on and you do actually have over 1000 global score points added by hero level 114, and ad this point, you are still getting five score points per level. To put this in comparison, 1080 is the score point difference between a player with no leveled kingdoms and another with full level 10 kingdoms (possibly even five starred, since five star doesnât add any points).
tl;dr: Double checked basically everything about the formula and came up with the same results, along with some verification about the way global scores work. Anomaly remains a mystery. Are you on a different platform? Do you have any other information about said team that could maybe shed some light as to why your team would have a glitched score?