Immortal Takshaka

My dream troop - Immortal Takshaka. Most powerful troop in the game. Immortal Stellarix is another idea. Yes please?

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There’s a whole other thread complaining about Takshaka and you want to make an IMMORTAL version?

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Just shows there is a variety of players in the game and not everyone has a sheep mentality. :sweat_smile:

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Being an immortal, would make him weaker, a 50% hit to his magic. And make it normal on a pvp region. His las trait to create a wildcard 50% at the beginning of each turn. And it can only be one in the team.

Going against the grain isn’t necessarily not being a sheep. If everyone says eating feces is gross, youre not edgy if you eat it. You’re just an idiot.

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Not necessarily.

Along with 2 normal takshaka, or whatever else.

It would be weaker in some ways, stronger in others. There’s places you wouldn’t want to use it, but there would be places it would be the best choice and outperform a normal takshaka.

Let’s say it loses 50% of it’s magic. And swaps 30% skull resistance for full immunity to everything (status effects and instant kill, etc). It has a strong chance to loop, and can self-fill mana. There’s a lot of players who’d take that chance and cast it several times.

Personally I’d expect them to make better changes. Give us something more different than that. But the OP was probably thinking “just takshaka but with the 2nd trait swapped” or something like that. So, assuming they did that, people would use it.

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Immortal ZuulGoth, it kills 2 enemy troops but… one of yours!!!

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Interesting. Can you pick the one of yours? Or the two of theirs?
I think I’d use it, if I can know which of my troops it kills. Kinda like Dullahan killing either your first troop or the enemy team’s first troop. You can make a good team with it. Not meta, but it works.

Choosing our troop would be to useful to the player.BUT YES LETS BE EVIL!!!

I would vote…


But you can tell it’s already an Immortal Troop since it can’t usually be found in Event chests during it’s kingdom event week.

Too soon?

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Ouch, blast from the past :rofl:

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Immortal Obsidius would be cool. Curse & Stun all. Heavy + Light true splash damage.

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Immortal Chrys perhaps? 1,000 damage to all enemies, then gain an extra turn!

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You’re getting the idea. :smiling_face_with_three_hearts:

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How about Immortal Dargo’Nath? Deal 10,000 damage to eight random enemies and gain an extra turn. Plus a third trait that reads “Deal 10,000 damage to four random enemies whenever I match 3+ gems”? And Empowered for the 1st trait.

(/sarcasm)

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That would be silly. 10k damage to 8 enemies is overkill. Maybe 10k to 4 enemies, then gain 10 star stones for each point of health and armor each enemy had!

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I’m still waiting for the immortal Mattes. He starts with full mana, kills an enemy unit, regains all his mana, and gets an extra turn. :heart_eyes: :heart_eyes:

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