Illustration of how PVP is unfairly punitive to higher level players

I just had the horrible thought, that the loading speed could be the fix.
“Hey, players on low levels have a huge point advantage in the new Pvp. We have to do something about that quickly!” - “Meh, just give them a delay.”

I’m aware, that’s most likely not the pattern behind players getting longer or shorter loading times, but still, knowing this game, I would not be too surprised, if in January, we are informed, that everything is “Working as intended”[tm].

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Hard to compete when I need to win 50% more battles than an opponent to get the same score. This week I’ve taken the highest VP battle available for each and every battle

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I wish they would have put more time into a pve mode. Most players SKIP pvp and there is even more reason to now.

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The problematic loading times and restarts certainly have nothing to do with hero level . As a 3000+ level player, I have an average playing time per PVP fight of around 2 minutes (lag and restarts included).

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