Is it just me that wish explosions without a storm should feed a little more mana in general, as well as I hope they will remove the 2nd nerf Doom storm got?
I have recently noticed how little effective Gorgotha based teams have been without a storm when it comes to explosions and mana gained as well as zero cascades after the explosion happens a lot . I think the game is too depended on if there is a storm or not nowadays when using exploders. Maybe too much. My suggestion would be to raise the mana % a little, as well as raising the chance of extra turns from exploders a little when there is no storm running.
About Doom storms, they really got a 2nd nerf that was not necessary at all. So the 2nd nerf should be removed. Doom storm teams used to be fun for a change.
The newest patch 4.1 would be a great chance to rework some troops to give us more options and horse power for the Delves. Instead we are left with nothing. Very disappointing…
I have been wondering for a long time how much time the creators is playing their own game. Some of these changes don’t make a lot of sense for players that have played daily for the last 3-4 years. There was no need to nerf the explosions to the bottom of the sea nor nerf the doom storms for a 2nd time.