#1 Stage rewards should be attainable if all guild members buy tier 3-4. Like raid/invasion have always been. If you’re worried nobody will buy higher tiers without the “carrot” of a new troop then might I suggest adding a different carrot to tiers 5, 6 and 7. Why not give nysha tokens? Or a minor chaos orb for tier 6 and 7?
#2 Make the points from each battle less random Having 2 layers of RNG is too much. RNG determines what battles we are presented with (whether we get a mythic or legendary battle option) and THEN it appears RNG says how many points we get from that battle. Please choose one or the other not both. If you must have random points then make it a maximum of + or - 1. Currently I think it can be + or - 3 which is ridiculous.
#3 The battles are too repetitive The same 5 fights over and over? Really? I suggest letting the legendary and mythic bosses pull 3 support troops from ANYWHERE. Have the legendary boss pull 3 random epic troops and the mythic boss pull 3 random legendary troops. You say you’ve heard players say they want more diversity but then give us the exact same 5 battles to fight?
#4 Event tokens in latter stage rewards seems counter intuitive We need these tokens/medals to fight our battles but when all stages are complete the event is over basically. Maybe move them to earlier stage rewards or shop tiers.
#5 Don’t allow 2 battles exactly the same to show at same time Currently I have 2x Sol’Zara’s Shamans Lv170 showing on my battle screen. If I’m lucky enough for RNG to grant me 2 legendary boss fight options they should at least be different bosses.
#6 More relaxed team building restrictions Triple restrictions is too much and doesn’t make the mode more fun, in fact it does the opposite. People spend more gems when they’re having fun. The highest I ever saw the invasion leaderboard go was that glorious week where we had multiple tower killers. People went nuts on spending gems because it was fun having a kickass team. We love options when team building and if we can make a more powerful team with more options that’s a good thing. So what if it makes the event easier? We are having fun. Maybe just have 1 restriction and have the restriction change each event to keep it interesting and “dynamic”.
Just thought I would make a compilation of all the points made multiple times in multiple threads so devs can see them all in 1 place. Also offered my humble opinion on how to fix said points. Have I missed anything?