Unlike destroyers which can be used to generate mana, there are currently 15 “gem remover” troops in the game. Their ability is used to either boost damage or boost a specific effect.
While careful board examination prior to using a gem remover can gift you with an Extra Turn, it’s more likely than not that cascades actually give the A.I. a free turn rather than yourself.
I haven’t figured out a good way to stack the odds against this happening. Are there any good tips to keep in mind?
How do people use 4x Astral Spirit effectively in Invade when, after firing off two of them, the board starts to look chaotic and unpredictable?