Originally published at: https://gemsofwar.com/holiday-event-the-may-queen/
Holiday Event For the next 2 weeks we will have the The May Queen event. Win Battles against Bright Forest Enemies to earn Flowers that can be spent in the Event Shop for Rewards. New Legendary Troop: Unagh The featured reward in the The May Queen is the Legendary Troop, Unagh. Other Rewards Other rewards…
great, another “celebration” by way of either mandatory participation every single day, or paying through the nose to make it up later
between this, pvp, and the return of god-awful journey… come on IP2, if you want me to uninstall that badly, it’d be easier just to say so
They could make the sigils stack everyday much like world events, but that would be asking too much. People could finish the event whenever it is convenient for them so that they could actually enjoy life.
Having to play everyday is…getting very old and tiring, much like a cranky old man yelling at those kids to get off his lawn.
Aren’t these basically the only event format where sigils don’t accumulate between days?
Other comparison: Battlecrashers during Kingdom Pass events don’t rollover between days either.
If this “predatory” and “toxic” system of being obliged to play every day is so bad, why can’t you simply stop playing (or at least stop playing this mode)? Why isn’t it your responsibility to do what is best for yourself and to allow the engagement metrics to reflect that?
The developers want you to play every day. The guidelines that direct this event encourage that. And they’re unlikely to change so long as you continue chasing that lure in this fashion.
It’s not like you’re going to lose that much if you simply sit this event out. You’ll be unable to get the cosmetic armor and the cosmetic pest, but the rest is stuff that will become available easily enough and soon enough if you merely demonstrate a little bit of patience.
Short version: preach!
Long version: I don’t think anyone would argue that this company (like just about every other company in existence) uses techniques designed to help them make money. Call it “predatory” or say “it’s just business” - at the end of the day, it’s down to the player what they choose to play and engage with. Excluding hot button topics like loot boxes and encouraging minors to gamble, standard business models are almost always preying on your subconscious. It’s why you don’t see anything sold for $10 but rather $9.99 in stores. It’s why catchy jingles or advertisements exist. It’s why the milk is at the back of the grocery store.
There are things that some companies do that are downright immoral/illegal, certainly. Putting more activities and events in a game to encourage players to play longer is not one of those things. Companies always want you to consume more of their product. How much you choose to consume is just that, a choice. Think the game is overloaded with content? Don’t play some/all of it. Worried you’ll miss out on content? That’s exactly what any company wants, and that requires self-control and solid boundaries on your part.
A company is not responsible for your personal well-being - you are. Again, I’m not talking about extremes and illegal practices here, just generally. Whether it’s chocolate, alcohol, or video games, you are responsible for how much you consume. Companies will always try to pull you in for “just a little more.”