Have the devs stealth changed underspire?

Thanks for giving us your Underspire feedback.

It honestly was good to hear that people like playing the Underspire.

Knowing what’s liked and could do with some tweaks is really helpful and it gives more ideas/goals to chase rather than just a list of things to avoid, which is also helpful, but we get SO much feedback like that already.

We’d like to review Underspire and make some changes at some point although it’s not currently in the schedule, it’s definitely on the list of things we’d like to revisit regarding the gameplay in general to hopefully make it more fun and less frustrating.

About the Sentinels specifically, they along with the Hoard Mimic drop rate are pretty high on my list of things to champion in house at the moment. It’s a little tricky heading in to Christmas but I’ll see if anything there can be tweaked.

So far the feedback I’ve given is basically:

  • The drop rates for these things is very very low
  • It feels like there’s too many layers of RNG in order to earn these rewards (ie find a dead end with the right treasure room and find a sentinel, and getting the RNG to proc in your favour multiple times in Explore to get the Mimic.) - this is a big point of frustration.
  • Reason being is that the layered RNG feels like no matter how much you try you will feel like you’re making 0 progress towards your goal of acquiring these Troops.

Things I want to request outside of an Underspire rework (therefore maybe shortening wait time if approved):

  • Increase the drop rates
  • Pity timers
  • Duplicate protection for Sentinels (and Dragons but that’s not Underspire or multi layered RNG related)

There are other things that can be done in Underspire that don’t directly affect Sentinel drop rates but do indirectly, but I feel that those would definitely need a full Underspire review, and I don’t think we want to wait for that right?

I’m not saying any of these other suggestions/requests will be any faster necessarily and I’m having this conversation with you before really getting into it with the team again, so I don’t have a gauge on how each of these suggestions will be received too much right now - I’ll have to update you all once those discussions have been had and time has been taken to consider them.

If you think I’ve missed anything about Sentinel feedback or other suggestions to improve it please let me know.

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