It’s a black box, we can only guess. All we know is:
- It’s meant to let people climb the lower brackets faster.
- It’s not meant to disrupt the upper brackets much.
- The statement (I thought was true) “Guilds are auto-registered” is apparently false.
- The devs disagree with players and feel a 1-person guild is “worth” as much as a 30-person guild.
I don’t understand how the first point is reconciled with the last point. But here’s a quick, naïve algorithm that might do the trick and seems to fit:
- You are assigned a multiplier based on how many people in your guild participated in GW fully.
- That multiplier is added to your score before new brackets are calculated.
- A paragraph happens:
Adjust brackets based on score normally. Now subtract something from any guild with a multiplier <= 0. Repeat until all guilds have a multiplier <= 0. Potentially cap the number of brackets a guild can climb.
I think something like this fits the bill: a 30-member guild in the absolute last bracket can rocket past “a lot” of the (presumably) less than 30 member guilds around them. But way at the top, it’s 30-member guild vs. 30-member guild, so no “advantage” is present. But it hurts to be a 30-member guild at the top who has, say, 2 players drop out for personal reasons.