I assume devs know that the iOS version of GoW can now be played on a M1 Mac due to the enhanced iOS support in MacOS 12.x (Monterey). I have tried it out on my new Mac Studio. While overall it seems to work fine, there are a few issues which I think are avoidable, if someone can be persuaded to take a look at it…
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I’m locked into a 4:3 aspect ratio, letterboxed on a 16:9 monitor. If it isn’t an iPhone, the app seems to assume it’s an iPad, and does not provide for any other option.
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It won’t read the mouse wheel, which means you can’t zoom in or out. Combined with #1, this makes surveying the map an annoyance.
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Achievements don’t unlock; I got the first six before I registered my Mac GoW account to my iCloud mail address, but since then I’ve done enough to unlock at least 10 more achievements, not happening.
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I don’t understand why I only see 23 achievements total, while other platforms currently have 104, and it’s the same content.
I know Apple wants to see more of these apps work smoothly on their silicon; my Mac came with a 3-month free trial of “Apple Arcade”, which is chock full of iOS apps.