Economy-wise, they added many more gem sinks with the two new game modes. Would it have really hurt players to gain gems on occasion? This gave new players a chance to get gems and other resources without being in a top of the line guild. It’d be nice if more people reached further into the game without getting stuck at the TDS is the best troop ever phase.
At the frequency that new Legendaries have been showing up in event chests, those gems would have equaled it out. Now its really running the players dry.
Maybe. But, I doubt that is how most will respond.
Personally, I went from planning to actually play explore to tossing explore in the dumpster again.
I’ve always “hated” explore. For the first time, I was excited to play it. I love troop spawn surprises like the Moa event. However, with a spawn rate so low as to be non-existent, I won’t bother. And, that is sad because I was initially excited about gnomes.
As a side note:
I’d rather see them give away less treasure with the gnomes instead of nerfing their appearance so heavily.
While I agree the rate at which they were appearing at first was high, now it is ridiculously low. Hundreds of matches played and no gnome for hours. I think gnomes should be about 1 in 30 matches, which is about twice as rare as an arcane/celestial. That’s a pretty good balance. The current drop rate has absolutely ruined gnomes.
To be clear, the drop rate is incredibly low at this point, let’s say 1 in 500 as an example.
Now, one in maybe 5-6 gnomes drops a vault key, great.
When you play using a vault key there is a “very low chance” at getting a copy of the legendary vault keeper troop. When you factor all this together, what are we looking at as an average number of matches to get even 1 copy of this troop let alone get it to mythic? 2500 matches just to get 1 vault key. 20 vault keys to get a copy of the troop? 50? How many hundreds of thousands of matches do the devs expect us to play to get this troop to mythic?
Devs ruined the fun of this patch by their nerf. Please fix ASAP
so i guess 3-4 gnomes in 2 and a half hours was to much? what a joke Im not gonna spend 6+ hours looking for a gnome… why can’t devs just leave things alone. It made explore worth doing… Deffinately annoyed witj this trash nerf.
Apparently I’m dumb when it comes to the new game modes because I can’t click on them yet and so have no idea how many gems they will take. I’ve also looked around for that shop mentioned in the patch notes and found it nowhere. So yeah, I’m obviously missing stuff there…
how about make them spawn more in pvp than they do in explore? The nerfs they put in this game is rediculous, I have been a day 1 console player and i have never been annoyed so much with a nerf before…
Unfortunately when gnomes released there was a bug where they were appearing more often than they should have been. We reverted this to how we originally intended gnomes to be, which is what you are seeing now. Please keep in mind that the future Vault Events will offer a high chance to encounter gnomes similar to the frequency you saw when they first released.
I did read that, but I didn’t see that shop anywhere. I don’t know how much it will cost, I dunno if I even want it and even if, it’s a one-time sink until all tiers are purchased while Gnomes are to stay. I don’t feel like this is a sink big enough to justify the initial Gnome rate. Nothing that’s a one-time thing really is.