I think what we can take away from today is that people’s definition of what is best is different to different people. But ‘best’ clearly doesn’t mean the same as pleasant, likeable or nice to be around!
In other news - GaP has been super fun this weekend and I found my last music gnome, good old elusive Cindi Savagelips!
I hope most people have had rewarding and productive weekends too
Other than something like “working as intended” I don’t expect one. In a week or two people will have moved on to talking about something else. They’re waiting it out.
It is exceedingly rare that a nerf is adjusted after the fact. Our choice is to play GAPs or not and that’s really it.
I won’t be surprised if either the drop rate of Vault Keys is nerfed or Vault rewards themselves are nerfed, though. Even after the changes there are probably higher-ranking people that view the system as too generous.
They still need to answer our questions about what is too fast and what is too easy. It’s unacceptable to leave this go. I’ll bump this thread every single day if I have to.
In the past they’ve usually avoided showing up at all on the forum for about a week whenever something wasn’t received well. It’s very unlikely they’ll ever be seen near this topic again, they’ll just pretend it doesn’t exist from now on.
Being unacceptable to players and being unacceptable from a business perspective are two different things. A lot of veteran players have seen this become more and more standard, unfortunately.
In other words, we may want an answer, but no…they don’t “need” to. Even if they do it’ll likely be generic boilerplate hand-waving anyway.
Please don’t say you like this nerf.
"No simping for bad behaviour.’
Rather, it’s not as bad as the original “messed up release” nerf in terms of giving then taking away of player resources. I still hate it.