On Thurdsay I collected 5/2/4/2 from exploring;
Then (with slowish Phoenicia due long loading screens, including some server error messages), first Palooza gave 3 verses out of 4; second gave some more for full set. In all, 4 Paloozas were done and and net result from all four was - 8/4/10/6.
10 Paloozas after the nerf (with Rowanne on E1, normal loading times, 3 games per minute) - 1/0/2/1.
As @mitamata said, it was so easy to get big thumbs up with this feature, but they still managed to muck it up (and then there is satisfactory solution anymore).
In my opinion, verse gnomes should’ve never been allowed to show up during a Palooza in the first place; if they, for some reason, though it was okay, they had to make absolutely sure appearance rate was set low enough to prevent cycle of “free” Paloozas.
Why did they fail to assure this, especially after being warned of this very scenario by both beta-testers and people just watching preview stream and with drop-rate numbers easy to change of the fly? I don’t know, may-hap, predictions were based on low-speed teams they use in preview streams and not the ones people actually play.