seriously… from bottom to top… Gards avatar, Bishop, apothecary, alchemist.
Alch and Apoth power up Bishop and Gards… Bishop empowers Gards ability…
commence face melt. the enemy team does not make it past two Gard abilities. every. Just did a run, 66 dmg to all enemies first time around, boosted twice more… and who knows what that damage would have been… there was only one enemy left.
Is this actually new? Mercy/Alchemist/Hellcat/Gard has been super-powerful for as long as he’s been in the game, and even then, two casts would finish any match.
It’s not new, I’m just remarking in regards to the current event. Gard begins with 71 armor, Bishop boosting that and his magic. Even more insane. the only issue is famines or targeted mana drains.
Guess I got lucky… I pulled My Gard’s Avatar literally a week into starting to play this game. I did not know the beauty of what fell into my lap. =D
Used Bishop’s ability twice on Gard, got him full mana and proceeded to do 73 dmg to each enemy. only one was left with 2 health lol
It’s nice to have a week where the 50% stat boost helps players rather than screwing them over. Gard is strong, and cool to use, but never a threat on the AI defence team. Just wait for +50% SpiritFox week…
Putting Bishop into the team is hardly an OP combo. Far quicker, easier and more controlled without him, and he clashes colours with Hellcat. I grudgingly take Bishop with me into easier fights for the +5 Glory.
In a normal week with the loop team @Lyya mentions, two Gard casts will wipe most boards. This week, with 50% stat gain and a buff from a Bishop spell, it still takes two casts. Hardly game-changing.
I’m lucky then, loop hellcat and alchemist and I have two gard’s to cast one after the other. Famine is history and about the only time I can say that.