When any troop on my team is frozen, all 4 matches that contain that troops color stop giving extra turns. This happens even if frozen troop is in the last spot and never actually receives mana from the match.
Also 4 skull matches stop giving extra turns.
Example. I play with bat bat valk mercy. If mercy is frozen, blue 4 matches that only give mana to the first bat stop giving extra turns.
Example 2 if the second bat is frozen, but not the first, blue or red 4 matches that ONLY give mana to the not frozen bat stop giving extra turns.
In effect frozen is acting like an aoe effect when it is supposed to be single target
This is forcing me to stop playing against teams that can freeze, not because they are difficult but because they are broken.
If it is intended, that is fine. Just clarify on the description text. Currently it states that freeze only affects the troop frozen. Make is more clear that it freezes an entire color for all troops please.