According to Merriam-Webster, “fortitude” is a synonym for bravery. If the Brave trait has immunity to Terror, shouldn’t Fortitude also have it by definition?
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The colonys dont actually understand proper english though ![]()
Savage Hunter has a trait to “Deal double Skull damage vs. Green Enemies”, shouldn’t that also include Green Seer?
Looking at this from game mechanics perspective, Terror already feels quite underpowered, I don’t suppose it needs to me made even more useless by adding extra resistances.
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Nah, I don’t really see a problem with the signature Dwarf trait. Think of it this way:
Bravery/courage is a mental fortitude.
Resistance to poison or disease (including lycanthropy) is a physical fortitude.
They can be different.
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