About me, to put my feedback into perspective:
(Mostly for the devs, you can skip down to the Feedback section if you don’t care that much but are still interested in my perspective)
I’ve been playing gems of war for about two months now, played a lot in the first weeks and progressed rather fast through the game and content to this point.
I’ve joined a high level guild family so I’m in a fully active guild. We finished first in our bracket, about rank 260 last guild war.
I’ve got all my kingdoms at level 10, 7 at Power Level 5, 9 at PL4, and all others at PL2.
I also put some money into the game, more than I usually spend on games like this, for the Deathknight Armor, Growth Pack II, Path to Glory II, and a few smaller tidbits.
The game has been a lot of fun starting out.
I really enjoy the team building aspect and how the events mix things up and force you to think outside the box.
Progression has been smooth so far, involving a lot of grinding and steadily slowing down but also offering enough carrots to keep me going so far.
This is where it starts to become problematic for me at the point I’m at though:
Even though there are lots of ways left for me to increase my strength through a ton of grinding Kingdoms PLs, Delves, Find more Mythics and a few other important troops I’m missing… eventually getting Zuul’Goth… there are hardly any challenges left that don’t just involve more grinding just for the sake of it, it seems.
I already contribute my fair share to getting all the rewards from Guild Events. Getting even deeper in there so increasing in power mattered, even if my guild doesn’t need me to, requires a pretty huge amounts of gems and again grinding through all the weak levels to even get to the hard stuff.
I also can get all the rewards from single player events if I just put enough gems into them and stomach the grind. Usually do faction assaults which require hardly any gems to finish and offer nice rewards but skip Class Trials as they just seem too grindy for the rewards they offer.
During Guild Wars I do loose some fights but it hardly matters in our bracket that I only contribute 50k instead of 56k points, all that matters is that the guild is fully active and you understand how scoring works.
Becoming really powerful only seems to matter in terms of rewards for the top 10 guilds, so it’s not very engaging and not offering much of an incentive for me to keep grinding and get stronger as getting into the top 10 is just too far out there.
Delves sure get hard at high levels but they’re also just a seemingly endless grind for a few more stat points.
Max level explores are still somewhat hard for me to comfortably and efficiently grind for high rarity medals and efficiently get rewards out of them, but even once I get there, it’s once again just another grind.
Even though there is a lot of grinding left for me to grow stronger, what for?
The only things waiting for me once I reach these additional power milestones involve even more grinding.
There is hardly any fun challenging content left outside of grinding more and deeper.
So at this point for me it starts to loose its luster to keep going.
What would keep me motivated would be gameplay elements that are seriously hard and I can’t tackle yet, that actually matter to overcome, like eventually offer some unique and useful troop rewards directly as proof of power, or unlock new features that are only accessible at high power levels, and actually matter to the gameplay, instead of just offering another stat point for grinding a lot.
Thanks for reading I hope my feedback does contribute a little bit to improve the game further going forward.