So I am usually playing on x4 speed, because I want stuff to be done quick. Especially Explore is something you need to do about 250-300 times just to trait one legendary and 600-700 times to trait one mythic troop. And I really have no complains about that.
The problem lies with how the game handles the speed when I click on a troop to prepare for using a spell. Going down to 1x speed while the spell is shown is really annoying. Espcially when the opponent gets a cascade in the background, as the gems just fall down so slow, and what should take not more than 5 seconds suddenly turns out to be 20 seconds.
There shouldn’t be any reason for the game to slow down that much. If I set the speed at x4, I want it to stay at x4, because I don’t want to waste time waiting. And with the probably widely used Sunbird/Fire Bomb teams you don’t need to look at the board at all. For me battles usually go something like:
Turn 1: Cast Fire Bomb (26 damage)
Turn 2: Cast another Fire Bomb (26 damage)
Turn 3: Cast Sunbird (26 damage + 59 damage)
Turn 4: Cast Imperial Jewel, if anything is still alive. (41 damage)
Total damage potential: 178, of which 126 are distributed, so they always get there full potential.
On Normal explore, nothing can survive that. So I don’t need to look at the board even once after the initial “are there 4 red gems? yes? proceed as usual.” The miniscule chance for the AI to throw a wrench into those gears is there, but honestly I don’t care to lose one match out of a thousand due to extremely bad luck.
Please adjust the animation speed to what you set it in the option, even after clicking on a troop.