The devs have to look into Famine because it is a frustrating Troop.
Remember, it’s good business to keep the game healthy, and that includes getting new players , and retaining them.
As vets, we know how to fight it, we have good, well trait troops to counter it.
But have you coached new players? Have you tried to get friends to play GoW?
If they join a guild, they will face Famine. And they have no chance against it. Double Famine is impossible to beat, and, mostly , frustrating for any players until he gets his troops, kingdoms and traits up.
That takes a while, and they won’t stay for the long road if they keep getting beat up by a Troop that does not let them play.
Losing to a cool combo, or heavy damage, or varied fights is ok, you learn stuff and you get better.
Losing because you just don’t play, to that one Troop that is always there is just maddening.
I brought 7 person to the game. Only 2 remains, the others have left because they figured that it would be too long and too much investment to stand their ground.
Losing is part of the game. But frustration, that is any game’s enemy.