Platform, device version and operating system:
PC/Steam, game version 4.0.0.08, OS: Win 7x64 SP1, fully updated.
Screenshot or image:
No screenshot, an unlisted (YouTube) video link will be provided instead.
What you were expecting to happen, and what actually happened?
Burning and Faerie Fire animation effect should never stop with its animation when newly spawned units are affected.
How often does this happen? When did it begin happening?
100% of the time, always, if all steps to replicate this issue are met. It’s very easy to replicate this issue.
Was this a once-off bug or has it been a consistent issue?
Does it only happen after doing a particular game mode?
This is a consistent issue that can occur in every game mode if given the means to do so.
Steps to make it happen again
- Use the Infernus troop, fully traited. (Make 4 or 5-matches after you kill some unit and then the replacement takes place.)
- Any newly spawned or replaced troops that took the place of a died unit, will later have an inactive (visual only) burning/faerie fire effect if it’s reapplied after.
(use some units that spawn a troop or have a chance to spawn another unit in order to replace when dead.)