Every now and then I run across an enemy team with what seems to be one extra magic than they should be capable of. I notice it the most in Goblin teams, simply because I have the same cards and thus the difference is noticeable. I imagine other teams are sporting it as well, but probably are going unrecognized.
I don’t have Karakoth, so I am down 1 magic from what is globally available with that kingdom. My Boar Rider does 8 damage when his ability is used (magic 6). With Karakoth that would go up to 9 (magic 7), and I often run into teams where their Boar Rider does 9 as expected. However every so often I run into a Boar Rider who does 10 (magic 8). Troop type bonuses don’t account for it, as the troops are usually all Zaejin and Marauders. Neither of those bonuses buff magic. There is also no troop on screen that adds to magic.
I can not figure out where this extra magic point is coming from. Any thoughts?