Do you remember these times when

When chaos orbs were a rare delicacy and a reason to play most events.

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Two words, I still got nightmares of:
Traitstone farming

(before the good ones became a guaranteed drop in explore)

When Gobtruffle would get his mana back on almost every cast?

When the Skeleton Key was useful in PvP?

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When Mana Burn was a thing and something one had to account for. As opposed to its’ current state of being a minor nuisance and less common than Lycanthropy? (As in Lycanthropy these days, and not just during that one campaign.)

…ToDs happened often enough.

… there weren’t stupid Kingdom Helper offers.

… the amount of events per week was adequate.

… there were developers’ Q&A streams

Before Infernus was nerfed.

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When 4+ gem matches traits activated multiple times per board resolve and you could annihilate entire enemy team with Kraken’s tentacles.

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Watching Gorgotha doin his job on true gameplay experience with slow sho c k i n g g e m s e x p l o d i n g ! :heart_eyes:

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