I truly don’t mean to bash on anyone here @Jeto - honest question. Is there a way we could get an update on this more than just that it’s been passed along? Even if it isn’t being implemented soon, I’d love to even just know what the barriers are. To my non-game-designer brain, this seems like a very simple implementation; there is already a spot where the team manually puts text for world events, and the team knows the scoring…
This is feedback that has been consistent since the introduction of World Events. Requiring external resources to be able to score effectively seems like a glaring design flaw with a simple fix. I’d love some insight into why this has taken 5 years and counting to be addressed.
Quote from when World Events were introduced (emphasis mine):
(Interesting that World Event scoring items have never been given for anything other than winning battles, as opposed to the variety of methods mentioned in the quote… but that’s neither here nor there.)