At first, I looked forward to Guild Wars. It was fun to put teams together for the given colors, and I even mix in the weekly bonus troops for good measure.
However, it is now officially a chore. Only certain combos of troops counter the ridiculousness of devour, so I’m now playing the same teams every time. It is absolutely the opposite of fun. Even then, a bad RNG will devour my counter-of-the-day, sometimes, and then the rest of the team goes down.
Is Devour, by itself, too powerful? I dunno. Maybe. I have counters. Is Famine too powerful? Maybe, but there are counters. The problem is … I’m really tired of playing nothing but those counters in Guild Wars. 5 games/day, boring, boring, boring, boringer, boringest. Super tedious.
Problem is that you can’t blame players for setting the best defense possible. Other guild loss is your win. I’m no big fan of the games themselves but I do defend with psion, famine, famine, DK.
Worse: I do rejoice when I see defense victories.
Because of the lack of defense options, our guild will lose three players this week that will quit playing GoW entirely after reset. This is a HUGE problem for endgamers.