Defenders of the Night

New Raid Boss Troop: Seditius

Seditius will be available in the Raid Boss Shop, and will appear in Glory, Gem, Guild, and VIP chests in 3-4 weeks’ time.

New Epic Troop: Skarn

Skarn will be available this week for 400 Glory in the shop as well as in Event Chests, and will appear in Glory, Gem, and Guild chests in 3-4 weeks’ time.

New Weapon: Nightwatch

This week it will be available in both the Raid Boss shop, and in the Soulforge.

Faction Expansion This Weekend: Dark Pits

This weekend Dark Pits is getting an expansion. The faction’s Deep Delve will become available for players to enjoy (once they complete Delve Level 100 or higher).

It will also be gaining a new Ultra Rare Troop – Rattigar Gladiator.

This troop will be available in the event shop this weekend, and will appear in Chaos Portals for this faction in 4 weeks’ time.

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You should fix this text. Ultra-rare, not Epic. It’s there every week there’s a faction expansion.

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I don’t think the team have updated the template they use, still.. I’ll let them know

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So we will have three Gargoyle type gems - Evil, Good and now Bad? How is Bad different? I am still not sure the differences between the other two.

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I am guessing that evil gargoyle gems are the same as bad gargoyle gems. The developers spell check everything and keep us well informed, so I am sure that everything is fine.:rofl:

Excuse me, waiter, I will take my order to go please.

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Defenders of the Night, and we get two new Gargoyles. Nice.
Shame about the typo, confusing bad for evil, but hopefully it gets fixed. There’s already a lot of confusion in the game, where terms are not consistent, so no reason to add to it.

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Hurrah to those of us now blocked from currently-possible maximum kingdom power in Hellcrag because it’s impossible to get that 14th weapon maxx’ed out without spending huge amounts of real money.

(/sarcasm)

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We get Hellcrag again on July 27, so that annoying weapon block on kingdom progress will be resolved relatively soon.

But Immortals blocking progress in Nexus, Sin of Miraj, and Mydnight is pretty irritating. Level 20 Immortals are only achievable through A LOT of money and burning mark roulette, and it’s pretty disrespectful. If an Immortal is at level 4, or even has their weapon unlocked, it should be treated like that troop is at level 20 and their weapon is fully upgraded for the sake of kingdom progress.

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At least every time a Kingdom is featured for the week it gets 1 new troop (and often, 2).

Word has it that this may no longer be an issue once the next update drops, for better or for worse.

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I hope the developers are considerate when they decide to change how we level up kingdoms. It’s probably going to feel like when we were trying to level up kingdoms without deed books from the PvP shop. But many of us already had this feeling because extra deed books are going to waste and gold marks are losing a lot of their value. And we have been listening to Luther saying, “This kingdom is at maximum level,” for how long?

Even the 6 forgotten kingdoms of Sin of Miraj, Dhrak-Züm, Hellcrag, Nexus, Vulpacea, and Mydnight are catching up to power level 30. Although, those are still somewhat complicated: Sin of Miraj, Hellcrag, and Nexus are Immortal blocked, Vulpacea needs about 2 more events, and Mydnight needs to be featured for an entire month to catch up.:rofl:

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Can’t find a relevant thread for this, so..
:vulcan_salute:

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