Currently, when you select Deep Delve, the left space is always locked out, because Deep Delve is not allowed for level 50.
It should make sense to enable there Deep Delve at level 100, for players who have progressed past 100, with starting treasure multiplier x1.5 .
This would mainly help mid-game players so that they can comfortably progress while still allowed to do a Deep Delve at a lower level at their convenience.
5 Likes
Second this. There’s one specific Faction I like to run with a multi-Necromancy team for Souls farming, but because I’ve also farmed that Faction up to Lv.500 my Delve select screens look like this:
Normal Delving:
Naturally, because this is just casual farming I choose the “Lv.50” option every time. I’m not in it for the room treasure multiplier, and it has no effect on the Delve Chest, I just want to be able to farm all rooms.
Deep Delving
…where literally my only option is max difficulty?
Also notice the label on the righthand button is incorrect: the button is disabled because this Faction has hit its level cap, not because it’s under-level.
I understand how this happens (the left button is preset for Lv.50 regardless of regular vs. deep delve) but yes, it SHOULD indeed display “Lv.100” for Deep Delves.
3 Likes
I don’t see any reason to do a Deep Delve. You will always get more loot from 2 regular delves and save 10,000 gold while doing it.
1 Like
The one unique difference is a guaranteed Gnome encounter in the Gnome room. Make of that what you will…
Indeed, but you can soon find a gnome doing explore 1 for a few minutes. The rarer gnomes (Cursed and Dragonite) are just as rare in deep delves as anywhere else.
Deep delves give roughly a third more loot than a regular delve at the cost of 2 regular delves plus 10,000 gold. I use my 3 daily delves, and can see no reason to do deep delves past the achievement.