I was wondering if it bothered anyone else that the life lost is displayed on the attacked troop instead of the damage done to it. Like if an attacking troop has bonuses based on something too difficult to track and does 50 damage to an enemy with 2 Life points, the game displays only 2 rather than 50. It only really makes a difference when a troop is destroyed, but that info is crucial in gauging how dangerous a troop is.
Im behind this, i would like overkill.