Create a new troop type: Plant, separate it from broad elemental

There are many troops associated with plant in game, currently they are all classified as elemental. I’d say they don’t have to feeling of classical elementals: fire, air, earth, water, light and darkness. It’s better to classify them just as Plant.

That opens up possibility of a new hero class that classified as plant. Maybe call it Gardener, from a new kingdom whose primary color will be green, and the class can have talent trees of forest, water and knowledge.

Here is the list of all troops that will be classified as plant currently in game (italic for non-plant but worth mentioning):

Common, 2 troops
  1. Bogstrider (Plant/Monster) (Its first trait changed to “Plant Bond”.)
  2. Leshy (Plant/Fey)
    Naturalborn Warden (Elemental) (Nexus troop, so unchanged.)
Rare, 12 troops
  1. Agave (Plant/Wildfolk)
  2. Dark Dryad (Plant/Fey)
  3. Dryad (Plant/Fey)
  4. Fey Cap (Plant/Fey)
  5. Marsh Strangler (Plant) (Its first trait changed to “Plant Bond”.)
  6. Mushroom Man (Plant)
  7. Nagatrap (Plant/Monster)
    Nature Weird (Elemental) (Nexus troop, so unchanged. It doesn’t look plant-ish, either.)
  8. Nymph (Plant/Fey)
  9. Sleep Shroom (Plant)
  10. Treekin (Plant/Fey)
  11. Urska Druid (Plant/Urska)
  12. Wood Rhynax (Plant/Beast)
UR, 12 troops
  1. Archdruid (Plant/Elf)
  2. Dandy Lion (Plant/Beast)
  3. Deathcap (Plant/Rogue)
  4. Earth Dreamer (Plant/Fey) (Its first trait changed to “Plant Bond”. Also, its spell’s booster changed from “Elementals, Elves, and Green Allies” to “Plants, Elves and Green Allies”.)
  5. Florian (Plant/Fey)
  6. Fungomancer (Plant/Mystic)
  7. Green Golem (Plant/Construct)
    Natureborn Wolf (Elemental/Beast) (Nexus troop, so unchanged.)
  8. Petrified Treant (Plant/Construct)
  9. Silver Oak (Plant/Mystic)
  10. Treant (Plant/Fey)
  11. VIne Marten (Plant/Beast)
  12. Vinepire (Plant/Undead)
Epic, 19 troops
  1. Assassin Vine (Plant)
  2. Birchthorn (Plant/Fey)
  3. Charbark (Plant/Fey)
  4. Corrupted Cycad (Plant/Elemental) (Nexus troop, so elemental classification needs to stay. I feel it more plant than monster, so I drop monster classification.)
    Dark Forest Troll (Elemental/Giant) (All trolls are elemental/giant, it is no exception.)
  5. Daughter of Yasmine (Plant/Elf)
    Emberpetal (Elemental/Fey) (While she obviously has plant origin, her fire is now more prominent. So plant classification has to be dropped.)
  6. Exploadstool (Plant)
  7. Eyestalker (Plant/Monster)
    Forest Troll (Elemental/Giant) (Troll. See above.)
  8. Fundingus (Plant/Goblin)
    Hawthorn (Elemental) (Nexus troop, so unchanged.)
  9. Hollioke (Plant/Fey)
  10. Ironbark (Plant)
  11. Keeper of the Paths (Plant/Wargare) (He looks like a druid. So I classified him as other druids.)
  12. Lifecap (Plant)
  13. Maple Goldbark (Plant/Fey)
    Natureborn Hunter (Elemental) (Nexus troop, so unchanged.)
  14. Redthorn (Plant)
  15. Rowanne (Plant/Fey)
  16. Senita (Plant/Wildfolk)
  17. Splintered Golem (Plant/Construct)
  18. Swamplash (Plant/Monster)
  19. Timberwolf (Plant/Wargare)
Legendary, 11 troops
  1. Alderfather (Plant/Fey)
  2. Blackthorn (Plant/Elemental) (Nexus troop, so elemental classification has to stay.)
  3. Elemental Sentinel (Plant/Construct) (It should be renamed to Plant Sentinel.)
  4. Foxglove (Plant/Beast)
  5. Gloom Leaf (Plant/Fey)
    King Avelorn (Elf) (His spell’s booster changes from “Elf, Elemental, and Beast Allies” to “Elf, Plant, and Beast Allies”.)
  6. King Gobtruffle (Plant/Goblin)
  7. Obregonia (Plant/Dragon)
  8. Saguaro (Plant/Wildfolk)
    Spring Imp (Elemental) (All 6 imps are elemental.)
  9. Tannenbawn (Plant/Fey)
    The Maraj Queen (Elemental/Construct) (While it is built of wood, its elemental classification is more likely from the fact it is sunken (therefore water). So no change. Also, its third trait is one of key parts of elemental teams. More reasons to leave it alone.)
  10. Willow (Plant/Beast)
  11. Wisterina (Plant/Fey)
Mythic, 6 troops
  1. Archdruid Blackwood (Plant/Mystic)
  2. King Bloodwood (Plant/Fey) (Its first trait changed to “Plant Bond”.)
  3. Liekki (Plant/Fey) (Its third trait should rename to “Plant Vitality” and affects All Plant Allies.)
  4. Mandragora (Plant/Fey)
  5. The Wild Queen (Plant/Wildfolk)
  6. Virago (Plant/Divine)
Immortal, 1 troop

Immortal Monstera (Plant)

Boss, 7 floral dragons
  1. Belcerulea (Plant/Dragon)
  2. Gladius (Plant/Dragon)
  3. Narcithus (Plant/Dragon)
  4. Orchidius (Plant/Dragon)
  5. Orrissea (Plant/Dragon)
  6. Thornaressa (Plant/Dragon)
  7. Chrysantherax (Plant/Dragon)
    I’d advocate all floral dragons should be classified as just “Boss”, but that’s the scope of another topic.

That’s already 70 troops in game now, more than centaur (43), dwarf (54), goblin (47), mech (43), merfolk (47), naga (42), orc (34), raksha (44), stryx (38), tauros (31), or urska (37); comparable to giant (77), wargare (63), and wildfolk (71). And they spread to many kingdoms.

Separating Plant from Elemental also paves the way to remove entangle from elementalist’s third trait. Though that again is the scope of another topic.

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