Crafting System - Wishes, Expectations & Hopes

Can’t really search for quote via mobile and slow internet, but Sirrian announced that and stated the name of the new mini game is Soulforge :slight_smile:

well that one is already in the quotes i gave, but he never said it is a “minigame” in that quote…

Just for you :smiley:

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I am certain he said somewhere we are getting a new mini game for it :slight_smile:

and how does it state its a mini game? :confused: you got me too excited for a moment :sweat:

i searched “mini” and “game” at Sirrians and nothing :frowning:

A new game mode is a new mini game :smiley:

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There is no point in debating it. As Sirrians words are obviously open to interpretation. @DonBoba and I both read it as a new mini game @Annaerith you don’t. We just have to wait for the next posting or preview from Sirrian to know for sure.

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i need better glasses xD
thanks :smiley: now i can start the :fireworks::confetti_ball::tada: celebration! :tada::confetti_ball::fireworks:

@Strat i just wanted to see it myself, somehow i didnt notice that part, didnt want to dodge it just wanted to se where did you guys see it :slight_smile:

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Speculation and all but likely the crafted items, aside from traitstone advancement, will feature cards and weapons independent of the current pool and only available through crafting. While this might dismay some folks I kinda like to have the idea that the current mythic pool remains hard to collect. Certainly it would be more rewarding to have put in work for items that cannot be gained by other means.

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I would actually favor using cards to craft as an option. As a higher level player I have multiple copies of cards and would like to be able to take 50~100 cards mix that with what ever and get who knows what or be able to target kingdoms or mana colors. For example 50 card with all red gets you an ultra rare or better that uses red mana, or 1000 swords edge cards gets you a legendary or better. Or just the more cards you put in the better chance to get higher base rarity. That is my hope/wish.

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I hope we can craft the Salad Dragons! :stuck_out_tongue:

I want to craft a larger quiver so I can carry more arrows. I hope it doesn’t take too many Wargare pelts…

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They call it soulforge so we will probably need tons of soul to craft anything :slight_smile:

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Then I’ll probably need to craft a bigger bucket to carry all my souls in. I’ll need to start farming Treant branches for that, though. Off to Forest of Thorns…

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I got 1,4M souls and probably 5M if disanchentevery extra cards i got

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I have 1 soul.
Sometimes it’s DARK
and
Sometimes it’s LIGHT

]-; /----~
or
0-: )----

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I have a few million spare…

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Hmmm this is my prediction good or bad. The crafting game costs souls to play and you receive new components for troops out of it of varying rarities. Mythic will be the hardest of course and individual component packs will be available for purchase to make $. Think traitstones but different names, probably color aligned as well.

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What I would really like is for the minigame to twist the status quo of “what’s good strategy”. The PQ minigames did that and I liked both the leveling steeds one and the one where you have to gather a preset number of each gem type before you run out of moves (no board shuffle)

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I wish it would be that simple as I’m in the same boat, but I’m guessing not lol.