This will be “interesting”.
I’m not sure if this was just a temporary issue, but the team I saw on the overview screen via scouting for my first guild wars fight was vastly different than the team I actually faced. The remaining 4 were all accurate however.
yes I had the same problem, basically scouting doesn’t help you at all
All of mine were completely different to what I actually fought.
This needs to be fixed asap.
Server down?
Several things (Xbox ver):
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I also experienced the scouting screen giving me the wrong info on my first two guild war battles (caused me to lose the first one due to a HUGE discrepancy between what was shown and what I actually got.)
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Upon restarting the game, the contents of my guild chat were in both Global and guild chat panes.
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The issue I reported before about the event stones not appearing on the scouting screen returned (I got screencaps this time.) It seems to be a reoccurring bug that fixes itself after a restart. My guild leader also complained about this in chat (don’t think he is registered on the forum.)
Another day, another bug to report:
For some reason, Zeypheros was not taking damage from TDS:
Video (part 1): VegaDark541 playing Gems of War on 16 May 17
Video (part 2): VegaDark541 playing Gems of War on 16 May 17
Note that the match ends in victory at the very end of the second video but it ends a tad early.
My home kingdom is whitehelm, which is 7 stars and triple tribute but on my home kingdom screen the tribute is only x2
The base tribute is 10, when 7 stars its now 30… the x2 is because its set to home.
I experienced this same bug, getting a totally different defend team. We don’t need any RNG involved in scouting. (although I was fortunate to win, but If I altered my team to counter super popular defense #1 only to find its super popular defense #2, I would not enjoy the battle
I experienced the exact same thing with TDS. No damage was being done to there final troop. Mab was not receiving any damage from his spell.
A few games later and the exact same thing happened with the enemies fourth troop. No damage received
Void Portals behaviour is somewhat erratic. i.e gives life (or armour or whatever it was), but fails to summon [consistently].
Only happened to me once in GW; was the first - and probably last - time I’ve employed it in that context.
*Scratch dat… I think I’m just an idiot.
I assume your inconsistent summoning is occurring AFTER you have collected 12 Souls durring the battle. If not 12 it isn’t supposed to summon a daemon.
Yeah and i think the 12 soul requirement should be removed, it should summon without restriction cause the portal is really weak
Very good point - I could just have effed-up. Almost certain id done a couple of Valk cast before hand, so it should have taken. Its 50/50; I’m not new to the game, nor that team but I am an idiot…
Same happened to me and guildmates today
The scouting report is correct - its the defence team that is wrong.
My defence in yesterdays battle reverted to the previous days’ defence in at least one match with a former guildmate (but not all of them).
Minor visual bug.
When viewing any Troop in the menu the Kingdom background art only uses the top 2/3 the screen and is all black on the bottom 1/3, in addition the art is also awkwardly stretched.
However you put it, scouting isn’t reliably showing the team you’ll be facing in GW. I walked into an unexpected $#!*-storm on my paragon battle yesterday that I barely survived.
Xbox One, id: RUFUS_5
In Guild Wars today, the 5th day of match ups, I lost the 4th match. I however won the 5th, but the game applied my next win to tomorrow. It applied my 1 loss as 2 and I also was not given points for the last match I won.
I could throw the controller out of frustration because those points are the difference between winning and losing. Our alliances are neck and neck.