This raises interesting points, but isn’t a critical bug. We need to prioritise those at this time.
It’s also worth mentioning that anytime we change any text in game we also need to get it localised and put it out for every language supported, so it isn’t as fast a change as people realise. We also pay all of our translators, so it isn’t a free change either.
I have passed the feedback on about the difference between gnomes being unclear at times, but this isn’t an issue that will be looked at promptly. We are working on other issues at this time, and there are other QoL improvements that are more vital.