The difference between real life and computer “randomness”, is that it’s much harder to program true randomness and odds into a computer. It’s a machine that operates on code, numbers, and math. It WANTS to make a 50/50 chance of 100 coin toss result in 50/50 heads and tails. That’s math, that’s how a computer thinks.
But, true odds are exactly that. My years of playing Fire Emblem have tempered me into not over estimating odds in my favor, and not under estimating odds against me. Though this is also a computer programmed odds scenario, my point is that missing five 80% to land a hit attacks in a row makes the 5% too land a hit all the more shocking and worth while.
Odds are just that. They’re odds. They’re chances, they’re not cold, hard, set in stone sequences. An 80% chance can fail, so how was it an 80% chance to begin with? Likewise with a 5% success, how on Earth did it go in my favor. That’s why gambling addictions happen, and why I love Texas Hold 'Em. It’s the thrill of the odds.
It’s also why I actually ENJOY using exploders and random color creators, because I am addicted to the thrills of chance. The problem with Gems of War odds, and basically any odds outside of real life is that you’re still having to PROGRAM the faults into the system. There was an interview with one of the Lead Designers of Gears of War (not Gems of War), and he was basically going into detail that it’s actually harder to program DUMBER AI than it is to produce smarter ones. I can’t remember the interview source or the individual as it was a long time ago, but it makes sense if you think about it.
The developer inputs codes similar to “search area, find target, shoot and kill.” The AI will do this with no faults, naturally, so long as there are no initial issues in the code itself, because it is a computer. You had to actually sit down and go out of your way to add the chance of AI NOT being pin-point accurate, or rolling the wrong way into fire, or missing a melee swing.
It’s the same with Gems of War, I would assume. You have to use code to basically tell the computer not to listen to the code exactly.
But, while I may also see some countless Cascades, and some things here and there like “convenient” skull matches falling one after the next, I’m appreciative of all of these things. It just makes the odds that DO go in my favor that much more awesome feeling.