Changes to Upcoming Epic Guild Tasks (4.7)

Not so sure about that.

The resources we want are now scattered among the tasks. We get the resources we don’t give a damn about, now scattered among the tasks.

Way more keys, which should be a win, but we can’t isolate them if we happen to not have 50 mil gold a week, so that’s gonna be questionable.

The previous set of tasks had Tokens all the way up to Nysha, so that’s obviously a nerf.
(It used to be 3 3 2 2 1 1, now its only 6 3 …)

We get a ton of keys and glory that we didn’t initially have, but glory isn’t exactly tough to come by. Traitstones… even those ones, not useful for most folks in my guild, decent for lowbies admittedly.

More Chaos Shards than previously (but who cares).

Less Writs but we do get Deeds, which is a win. However, 100 Writs = 1 Deed, so getting random freaking unclean numbers like 167 is UNSIGHTLY.

Ingots is comparable Ultras and Epics but the other ones are missing - we don’t mind, those two are the ones we need.

Tiny amount of Jewels … ??

And I take issue with these tasks being so varied and distributed that very low guilds can’t coherently focus on particular resources at all.

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