So I have been playing long enough now to know there are a ton of cards that specificly give life to a single ally or multiple allies when activated. I’ll use Emperina as an example. Emperina’s description says that she can give life, cleanse and heal a single ally. However if she is the last card remaining than the system automatically defaults to her and allows her to be given said attributes that her card allows for.
So here is my gripe. The Guardian Construct card Loyalty has the ability to give life to all others when she is powered up to do so. However if she is the last card remaining the system DOES NOT default to her and she can NOT give life to herself. Now I’m sure there are a ton of people who are already going to say well these cards are already overpowered and they don’t need the ability to add to their own attributes if they are the last card remaining.
HOWEVER… as the old saying goes “What is sauce for the goose is sauce for the gander” and with that said my complaint has been noted.
I suggest doing 1 of 2 things. Make all cards that can give life either be defaulted to give life to themselves in the event they are the last card or to simply honor the description and only allow the card to heal another ally and let the card go to waste if it is the last remaining card and do nothing upon activation.