Capping at 28-29 players of points

As a small suggestion I’d love to see the scores set up so daily points were the top 28-29 players to reduce the propensity to be hard liners with people who have RL issues. Side effect of reducing rng a tiny bit but the thought it largely that I’d like to see a tiny margin for a guild to have a player or two on a brief haitus with hurting their competitiveness. Makes it still a key aspect of guild participation but not totally inflexible.

Idea is just that the top 28-29 would count on a given day.

There’s a big discussion about that here: