I was just having a bit of fun at the poor Alchemist’s expense, but rest assured we ARE playing the game!
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I think the GW defense bonus is going to help a lot with variety when it comes out. We’ll keep a close on that, of course, and if it doesn’t, it’s super easy for us to adjust the bonus and make it more worthwhile.
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In 3.2, there is a change to the way Kraken’s trait resolves. IT resolves ONCE for each boardful of gems… which takes the edge off that team in the screenshot a little. I played around 50-ish games against various L1000+ Troll/Kraken teams last week in 3.2, and while you DO still have to pay attention, and try to keep green off the board, they feel considerably more balanced to me.