What you were expecting to happen, and what actually happened?
When my troop was entangled and the game used skulls the bone dragon still freezes the troop. As per bone dragons trait description “inflict frozen when enemies deal skull damage to me” entangled means it was doing no damage and the troop should not be frozen.
Also the bone dragon trait acts like no other trait when you attack it your “frozen” prior to your action. E.g if you use 4 skulls which should give you a additional turn as you collected it prior to being frozen you dont get the extra turn.
The way it activates is nothing like how other troops acts. Look at a troop with knockout when that troop hits skulls on a troop they will be stunned but that turn your damage will still be restricted if they have skull defence traits. If this was setup like bone dragon the stun should hit and count on that turn as per bone dragon does. Which imo is the way that stun should work either way it needs to be consistent change bone dragon or fix knockout and other traits that dont activate on the turn.
What are the steps to make it happen again?
Become entangle and hit a bone dragon with 3 skulls
Do you have any screenshots or video you want to share with us so we can see the problem? Attach them to your post!
no, no need