What you were expecting to happen, and what actually happened?
I got Blighted Lands to level 10, so I expected to get tributes 10% of the time. This would award 1 glory, an odd amount.
Every other kingdom is at one gold star or higher, so all other kingdoms that send tribute will give an even number of glory. If I get a multi-kingdom tribute with an even number of glory, I can be certain that Blighted Lands didn’t trigger.
It has now been 143 consecutive tribute checks with an even number of tributed glory, i.e. 143 consecutive times that my supposed 10% chance of tribute from Blighted Lands has failed. There is about one chance in 3.5 million that this would happen randomly.
(For the statistically inclined, I am pretty sure this puts me in the 5-sigma tail of a normal distribution. This meets the threshold in particle physics to declare a discovery, so I am comfortable saying here that something is wrong.)
Edit: Friday at 16:30. I sure picked a great time to try and get the devs’ attention on this.
Edit again: Blighted Lands is not my home kingdom, so it is not being doubled there either.
Edit again again: it goes without saying that I also haven’t had any single-kingdom tributes from Blighted Lands.
You can click the thing at the bottom left of the discussion that sets the tracking. It has the option of muted, normal, tracking, and watching. Yours should say tracking now, but you can change it manually on any thread.
My client developed an error where crlestials would not drop. I went almost 1500 matches without. I know because at warlord 4 difficulty I would come up with nothing every now and then. I had to uninstall and reinstall. IOS
We found a glitch in the Blighted Lands tributes, thanks for spotting that.
We’ve hotfixed the issue, and you should now see Blighted Lands starting to give tributes correctly.
It was an interesting one (slightly embarrassing from a coding standpoint, but the sort of issue that creeps into commercial software constantly, so I don’t mind sharing…)
On the server, there was a bunch of data used back in 1.0.6 (?) which tracked the final quest in a kingdom, for the purpose of figuring out Kingdom Levels (back in the days where completing quests & challenges contributed one level each).
That particular array of data was extended to ALSO contain some information about whether kingdom tributes were Glory, Souls, or Gold)
It contained all kingdoms up to and including Drifting Sands.
With the new Kingdom-Levelling & Tribute system however, we deprecated that data, but hadn’t got around to removing it yet. Tribute amounts were actually pulled from a new table.
It turns out that although the Blighted Lands tribute data was added to the NEW table, that the tribute system was querying the OLD table to get the list of kingdoms to check… so it was seeing every kingdom EXCEPT Blighted Lands. Our automated testing missed this because it could see the new data there!
Turned out to be a simple one-line fix on the server!