Bizarre bugs since server rollback

Since the server rollback I am seeing some bugs I’ve never seen before:

  • Killed opponent troops casting spells. This seemed to happen in the PvP session where the first player was default guardian and had been killed. Barttle didn’t even last 7 turns.
  • Killed opponent troops remaining showing and selectable during the battle. This just happened in the current Faction event. Opponent had two troops left, a Raven and one other. I noticed my skull hits were hitting the last enemy instead of the Raven; clicked the Raven troop to make sure it was real and its details came up. Yet as soon as the last enemy troop was killed the battle ended. Didn’t receive the sigils for the Raven either.

Is anyone else seeing this weirdness?

4 Likes

Did the first bug happened during Guild War? It looks like the bug that defense guardian kick in too soon (sooner than turn 15 it should be).

Did the second bug happened when opponent units were affected by terror? If so, it’s an old bug that never fully fixed.

1 Like

Yes during Guild Wars, and possibly for the Terror question. I’ve never seen these bugs before which is why it’s strange to me that the second issue is an old bug, as I play daily. Thanks for the info. :slightly_smiling_face:

1 Like