Marvel Puzzle Quest is probably the best example of a toxic play environment and frustration generator. Sure, it has its audience but it’s safe to assume whoever likes being pummeled every few hours and treat a game like day job is already playing there while other M3 lovers seek different pastures, ie. come here.
One of the fundamental design points in MPQ is to PUNISH more developed players and allow low levels so rise on leaderboards, and to do that with way less effort and at more convenience.
From the other forum posts it seem we have at least one element implemented from the same recipe: high level players get less points for playing the same games. So need to play more games for the same results.
That should not be the case.
Yeah, the ‘rich gets richer’ (along with P2W) is an easy target for bashing, but the alternative is much worse. A better roster, more developed state, fruits of one’s efforts should not be punishment in further development and source of frustration.