Auto-disenchant

Continuing the discussion from 2.1 in progress…can we have infos?:

6 months later, I’d still love to see this. Especially if it made it so when you opened a set of chests it lumped all the souls together instead of listing the cards you got but were disenchanted. For example, if i opened 10 gold chests instead of:

1x Alchemist
1x Bastite Priestess
1x Goblin
1x Dragon Egg
1x Peasant
1x Silver Drakon
1x Major Fire
1x Minor Water
1x Minor Magic
2x Gems

I’d see
1x Bastite Priestess
1x Silver Drakon
1x Major Fire
1x Minor Water
1x Minor Magic
2x Gems
25x Souls

That way I can see at a glance which troops I got that I actually needed

5 Likes

I must have missed that post before. Is that Mr. Strange drawing a definitive line in the sand saying we will never need more than 4 copies of troops? NEVER?

I’ve only seen Sirrian say they don’t know really. So that’s interesting if so…

But if that’s the case, I would love to see this system in place.

You’d be hard-pressed to get an absolute in any area concerning future gameplay decisions in almost any game out there. Smart devs know better than to paint themselves into corners.

3 Likes