"auto cleanse" visual+sound FX repeating every turn during battle

Version: Switch, 9.1.0.1

Description:

After the latest update, I play a few battles, but begin to notice that something sounds off. Literally. A few battles later I figure it out: At the start of every turn (on both sides) there is that circular yellow visual (and sound) effect indicating a natural auto-cleanse of status ailments happening on every Troop not currently having any status ailments! And because it’s repeated for (seemingly) every Troop on the team, this means all the sound FX layered in sync accumulate to a magnified volume level for that sound.

(aside: I know I love to run triple Medals of Orpheus, but that activates with a “Medal of Orpheus” annotation and the “trait activated” sound effect. This is different!)

Screenshots or video: (taken, will upload tomorrow)

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I noticed this too on Xbox. I assumed it was the astral spire purification perk kicking in, but we don’t need to see it on troops with no bad status effects. It does get mildly annoying. It’s nice to see it triggering on troops that needed a cleanse, but not spamming the effect on other troops. Edit: It doesn’t happen every turn or on every troop, I’m assuming it’s the +20% cleanse chance.

I also noticed it removes Poison, which normally never auto-cleanses. Feature or bug?

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