This is a good thread about the arena, but I wonder if any of the arguments here are going to fall flat when viewed from the devs’ perspective on these reward incentives.
The problem here is that the reward structure for Arena is purely based on RNG as a limiting factor to keep players from obtaining too many valuable rewards too quickly. So, on one hand, the devs want player to play the Arena daily, but on the other hand do not want them to obtain rare resources from the Arena via offers quicker then they would want.
Remember the original incarnation of Daily Dungeons, where earning diamonds from each boss match was determined by a dice roll to see if any were earned at all? Think of the arena situation as going back to that system, and then the devs doubling or tripling down on it as a core account progression method. The devs set their desired rare resource player acquisition rates through the rarity of each type offer appearing as a arena reward. To that extent, the devs very seriously believe that the chances for a purchasing opportunity for a resource to appear to advance an account’s progression are the actual reward and incentive for playing the Arena. There is very little chance to move the devs away from that position in any meaningful way.
So with that said, now for the Doom and Gloom (I ought to trademark this) portion of the post, my personal thoughts on the viability of the various proposals out there:
Increase pet gnome rate: Not against the idea, but skeptical it would happen. I can see Salty saying that the primary incentive for playing PvP is to obtain pet gnomes and not want to disincentivize playing PvP by making Arena the ideal place to farm pet gnomes. The possibility of rare offers are the reward, not pet gnomes.
Leaderboards: The arena isn’t meant to be a competitive event, so I’m not sure that a leaderboard would be appropriate. Leaderboards are there to incentivize players to spend more gems to play an event, and the arena does not require gems to play.
– Offer timers: Would also like this personally, but it would go against the FOMO psychological trigger that is the exact reason why an arena offer that is presented is an instant now-or-never purchasing opportunity. So, probably not a realistic chance of this happening.
– Medal Fragments: Possible, but if it happened, it would have to function similarly to the green orb → minor/major treasure functionality that was recently implemented at best. Keep in mind that Epic and Legendary medals are VIP 6 locked purchases. As such, the devs are not going to allow farming of components to construct these medals for free of these rarities during Valor events. The devs want you to buy medals through the Daily Deal shop and farm Explore to grind them out the hard way. Workarounds to that are going to frowned upon. Orpheus medals, at best, if it ever happens.
Yes, they would. And it’s 100 million billion trillion quadrillion percent absolutely never going to happen, at least not until something comes out (if ever) that trivializes the value of Nysha medals. The devs absolutely want players to give up on the very long and frustrating grind for Nysha medals and resort to purchasing them for real money. Nothing is going move them in the slightest from this stance.
All that pessimism aside,
I agree. For an event that is only comes around once every six weeks, the “wow” factor / carrot is simply not there. On the other hand, part of the reason why the current reward is lackluster is because they do not cost gems to obtain, as is normal for most weekly/ weekend events. The devs may not want to offer better rewards because there is no gem cost to obtain them, but it doesn’t help the event to be more appealing in general.
On one hand, rerolls would be functionally equivalent to additional daily offer attempts. Would the devs want to allow players to have more than 6 attempts per day at offers, given that the rarity of these offers are meant to be a time-gate for slowing down the rate at which rare resources are obtained? And if so, how much would a re-roll attempt for resources at their low offer rates be worth in gems? 20 gems? 50 gems? And how many rerolls per offer would even be allowed? It’s an interesting question to ponder. So, maybe someday, this might have a chance of becoming reality in some form perhaps as some future implementation of power creep? Maybe it might be possible as a future VIP 7 perk? Rerolls, seem very powerful to me and might warrant such a very significant cost to unlock for them to be implemented.