The “Spirit of Giving” event currently running will last through New Year’s Eve. I can’t tell if that name was chosen ironically, or if they really are that oblivious to how anti-player their “giving” event really is.
We get three sigils a day, with no carryover of free sigils. Extra sigils cost an ascending sum of gems (50 for the first 3, 100 for the next 3, 150 for 3 more etc.), resetting daily, and will actually cost you sigils if you neglect to spend every last one on the day of purchase.
So from the very outset we have a vexing incongruity. Holidays are supposed to be a time for stepping away from obligations – for spending time with family and loved ones – for rest, for travel – in short, a reprieve, an all-too-brief break from the grind that weighs so heavily on most of our waking hours.
Gems of War holiday events? There’s no reprieve here. No affordances for time away. These predatory offerings have been deliberately engineered to punish and penalize anyone who misses so much as one single day of their added grind.
Exactly how much punishment they have in store for you depends on two factors:
- How many of the rewards you’re interested in;
- How many days you dare to miss.
And it is flagrantly rigged to reserve the harshest punishments for those who want the most of these rewards.
If you only want a few items, missing a day won’t cost you much. But let’s imagine you’re interested in making the most of what’s on offer: one orb, the armor, 2x troop packs for mythic, 30 pet copies, one golden pet, and the traitstone and pet food bundles. You’ll need 3200 points to afford everything here.
A bit of math shows that you can optimize this with 21 sigil purchases. Spreading this out to defray the cost, you can buy 2 packs on 7 days and 1 pack on the rest, costing you 1400 gems over the entire event. A bit pricey, but to some it’s worth it.
But…
Let’s say you have to miss a day. Maybe you don’t have access to your console on Christmas. How much will observing a holiday cost you?
An extra 150 gems at minimum to make up the difference. Stings a bit, but could be worse.
What about missing two days? Christmas Eve and Christmas day, maybe? Those sigil packs will now cost 1700 gems, for a surcharge of 300.
Say four days? Now it really begins to snowball. Prepare to either forego some part of what you wanted, or shell out 2250 gems total.
Or – gasp… – dare we imagine you need a week away, and can only participate for half of the event? What price for a week of freedom? 3500 gems. 250% of the price tag. Are you feeling the “spirit of giving” yet?
And all this is assuming that you’ve done all the math ahead of time, and don’t get bilked out of your points by bad RNG or connection errors or clicking through too quickly when the enemy level screen pops up and defaults to decreasing your rewards rather than increasing them (with NO confirmation prompt, mind you).
What a fun way to celebrate! Either plan ahead and grind every last day and still gouge your funds, or else get ready to choose which rewards you’ll forego or how much deeper you can empty your pockets to reclaim them.
These events, ostensibly built to celebrate a holiday, are unapologetically designed to put the screws to the player. Of course, the devs have kindly given you the option to buckle and send them cash to make up for those missing sigils…
Those of us who suffer the mental defects that manifest as FOMO or completionism – and there are lots of us, and they KNOW this and are as gung-ho as ever about exploiting us – we get to carry IP2’s “gift” with us as we spend the holiday with our families.
And what “gift” is that? Why, the needling thought, chafing at the back of our minds, that soon we’ll be logging back in to either lost rewards or a MASSIVE upcharge to catch back up.
Don’t wait up for my thank-you card.
You’d have a hard time designing a Scroogier, Grinchier way to treat a playerbase if you tried. “Spirit of giving” indeed.