The post clearly states we have to complete “Goals”, not kills. At no point does a single kill earn a goal. The lowest tier of goal requires 8 kills, and additional tiers of goals require more. It’s pretty clear they either mean 600,000 tiers (meaning each player can do 25 towards the total, and 24,000 players need to reach the max tier to complete it) OR they mean 600,000 players reaching the final tier to complete the goal (meaning each player can do 1 towards the total and 600,000 players need to reach the max tier to complete it).
Either way, players definitely have a limit to how much they can contribute. Otherwise, it’d be a lot easier. Looking at leaderboards, I’m sure there’s a handful of players who could grind out 600,000 troops of a specific colour by themselves, each week.
So, the community requires enough players actively helping towards the target, and it’s not clear if there is enough players, for us to reach the final target, unless they lower the amounts needed for each target. Hopefully, they see that and do ensure the targets are doable.
@Bramble I am glad that we are doing pretty well with this challenge, however…
Not everyone visits the forums. If our progress was being tracked in the actual game, more people would know that a community challenge is taking place.
I know that it’s probably too late to have a global tracker for this on the adventure board, but it looks like we will not get the tier 5 reward. Those 50 burning marks would most likely be a joke, but still…
The information is being shared across all our socials, the website and here on the forum. There will also be an in-game news article but it was not possible to implement an in-game tracker.
This is also the first time we are trying a Community challenge like this, so all suggestions and feedback will be passed on for when we run another one in the future.
I don’t know how your team comes up with their data points, but things like this and PvP Season Goals… take those numbers and chop off 20-25% and that’s where it actually needs to be. Even if there are automated expectations for players to reach it with 1 day time remaining, … don’t.
It’s better to allow players to overshoot the goal and raise morale then to miss the target and feel like players wasted their time.
By having Undead Khetar troops on Raids event defense this week you, devs, are giving your community zero chances of completing this already unreachable goal. Why must this game be so blatantly be opposed to synergy?!?!? Value your players time instead of just demanding it.
Yay…another Orb of Ingots…I will add that to the other 100+ of them that I have that will never be used.
I am currently sitting on 89 Orb of Ingots and 28 Major Orb of Ingots that I will never use, they are like Orbs of Wisdom now (I have 200 regular and 84 major of these) that are also basically useless.
I have literally thousands upon thousands of ingots of all levels so these orbs just sit there. I keep hoping that one day a Soul Forge receipe gets added where we can convert orbs of one kind to orbs of another. Let me convert 10 orbs of ingots into 1 orb of forging or something along those lines. Would love to convert the excess orbs of wisdom into ascension or clan orbs, as other than forging, those are the only 2 orbs that are actually useful.
The devs said they’d give us a way of crafting the pvp guardian bosses, and I’m guessing they might be power orb troops like zuul, so hopefully the excess orbs will come in handy soon.
It has never been said officially, but these “craftable guardians” might be the immor(t) als. At least, some community members, that I deeply respect, have expressed such opinion.