OK, so with tier IV we now see a lot of people are well above the minimum, let’s not waste time on the math.
OK. The part I got right is Tier III gives me 9 extra sigils, which translates to 15 total from Valravens. That’s just shy of the 29 we need. Where do we get an extra 14 sigils?
Well, let’s look at the guild. If every member buys up to Tier III, we’re still below what guild tasks give us back in terms of gems weekly. Tribute also gives you more if you can check it a lot. SOMEBODY in a 30-member, serious guild is out there thinking about Tier IV. If every member is 14 sigils shy, that’s 420 sigils (lol) we need to make up.
Tier IV grants 5 new sigils. With Valravens, that’s worth a probable 7 sigils and 28 towers. So: every guild member that buys Tier IV makes up for 2 guild members that don’t. There’s probably a fancy formula for that, but let’s brute force it.
We’re shy 420 (lol) sigils and that means we need 14 per member over 30 members. So if 15 people buy Tier IV, that’s 28 per and you reach the goal.
SO. One configuration for a guild to reach the last portal with PERFECT play, NO losses, is:
- 15 players commit to Tier IV.
- 15 players commit to Tier III.
There are lots of other configurations, and clearly if you have some Tier V and beyond purchasers they can bear a LOT of the burden.
So it’s safe to say there’s not a clear “minimum” tier a guild should have to purchase if the goal is “open every prize”. You definitely need every player to buy Tier III, but that’s not enough to finish if everyone does just the minimum. And it’s a bit much to expect players to win EVERY match.
The thing is, it’s really hard to say how many gems you get in a week. Sure, there’s the guild task rewards. But also consider tributes. If you average 4-5 gems/hour, you can easily rack up ~350 gems per week. Combine that with the task rewards and you can buy Tier IV with a teeny bit of profit.
But this is really bad news for smaller guilds, or guilds without 30 fairly active members. I think these events are NOT set up for those kinds of guilds to finish.
That said, the rewards for reaching tiers at and past 6 aren’t too shabby. I think it’s not true that “any clan should be able to reach them”, but it is worth talking about where the line might exist.